Talathel Talthanryl

Chaotic Good Elven Ranger


Male Elf Ranger 2
CG Medium Humanoid (Elf)
Init +4; Senses Low-Light Vision; Perception +9


AC 17, touch 14, flat-footed 13   (+3 armor, +4 Dex)
hp 16 (2d10+2)
Fort +4, Ref +7, Will +2
Immune sleep


Spd 30 ft.
Melee Longsword +4 (1d8+2) and
   Unarmed Strike +4 (1d3+2)
Ranged Longbow, Composite (Str +2) +6 (1d8+2)
Ranger Spells Known (CL 0, 4 melee touch, 6 ranged touch):


Str 14, Dex 18, Con 12, Int 10, Wis 14, Cha 12
Base Atk +2; CMB +4; CMD 18
Feats Elven Weapon Proficiencies, Point Blank Shot, Rapid Shot
Traits Pioneer: Knowledge: Nature, Suspicious
Skills Acrobatics +5, Climb +1, Escape Artist +3, Fly +3, Handle Animal +6, Heal +7, Knowledge: Nature +6, Perception +9, Ride +3, Sense Motive +3, Stealth +3, Survival +7, Swim +6
Languages Common, Elven
SQ Elven Immunities, Elven Magic, Enemies: Humanoids (Human) (+2 bonus) (Ex), Track +1, Wild Empathy +3 (Ex)
Combat Gear Longsword, Arrows, Studded Leather, Longbow, Composite (Str +2); Other Gear Backpack (empty), Bedroll, Flint and steel, Lantern, bullseye, Oil (1-pint flask), Pouch, belt (empty), Rations, trail (per day), Rope, silk (50 ft.)


Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities – Sleep You are immune to Sleep effects.
Elven Magic +2 racial bonus on caster cheks to overcome spell resistance. +2 to spellcraft checks to determine the properties of a magic item.
Enemies: Humanoids (Human) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Human).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Track +1 +1 to survival checks to track.
Wild Empathy +3 (Ex) Improve the atttitude of an animal, as if using Diplomacy.


Talathel Talthanryl

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